幹枯的大地,荒蕪的平原,一名遊俠在這段迷霧中尋找一座被遺忘的古城。傳說(shuō)進(jìn)去過(guò)的人沒(méi)有一個(gè)活著出來(lái),在這個(gè)不毛之地,…"/>
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非常好的入門(mén)建筑課程。可以掌握基本的建筑師設(shè)計(jì)的建模思路?焖賹W(xué)習(xí)到建筑設(shè)計(jì)師的精髓建模理念。本套教程初級(jí)但是并不簡(jiǎn)單,分為室內(nèi)和室外兩部分,用短短幾十分鐘來(lái)囊括了建筑行業(yè)的基本建模手段。一起來(lái)學(xué)習(xí)下。
遺忘LOST
幹枯的大地,荒蕪的平原,一名遊俠在這段迷霧中尋找一座被遺忘的古城。傳說(shuō)進(jìn)去過(guò)的人沒(méi)有一個(gè)活著出來(lái),在這個(gè)不毛之地,幾乎沒(méi)有生物能夠棲息的石山,。將會(huì)有什麼樣的冒險(xiǎn)在等待著他,他最終能找到他所要找的嗎?
Dried land and desert plain. A paladin is looking for a forgotten ancient city in mist. It is said that nobody has returned from this barren land. There are no rocky mountains where the creatures can inhabit. What adventure is waiting for him? Can he find what he is looking for?
繪制這張CG最具挑戰(zhàn)性的地方就是的那一團(tuán)彌漫著整張場(chǎng)景的迷霧,我不斷的用透明度很低的畫(huà)筆進(jìn)行繪制再刷糊掉,一次又一次的刷,,正象大家看到的,我在繪制倆旁的山石的時(shí)候我有利用一些風(fēng)景照片上的圖素進(jìn)行修改拼貼,,
The most challenging point of designing this CG is the thick mist covering the whole scene. I brushed it again and again with very low-transparency strokes. Just like you see, I’ve modified and pasted the rocks with some scenic pixels.
這名遊俠的旅行才剛剛開(kāi)始,希望大家繼續(xù)關(guān)注他以後的行程.
This paladin has just started his journey. I hope you will pay a close attention to his later journey.
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